// developer pitch

Submit your game pitch

Send the build, the deck and the honest state of the project. We read every submission and answer either way — including the ones we decline, with the reason.

Pitch submission

Roughly ten minutes if your links are ready. Nothing here is a file upload: send links you control, and revoke them whenever you like.

// 01 who you are

The address we will reply to. We do not add it to any mailing list.

// 02 the game

A working title is fine.

Target platforms

A ten-minute slice tells us more than any deck. Include a password in the summary if it needs one.

A link, not an attachment - this form does not accept file uploads.

Unclear rights stop deals late. Saying so now costs nothing.

Exclusivity you have already signed changes what we can do at all.

The hook, what makes it different, the team, what is left to build, and what you want from a publisher.

Submission completeness

0/100

This measures how complete your submission is, using published weights. It is not a score for your game, not a prediction of our answer, and it has no effect on whether we read the pitch. A 40 with a great slice beats a 100 with nothing playable.

// 03 before you send

Prefer email? Write to help@cuizgamedesigndk.com.

// readiness weights

How the completeness meter is calculated

The meter on the form scores how complete a submission is, nothing more. It does not score your game, it does not predict our answer, and it does not change whether we read the pitch. We publish the weights so the number is not a black box, and the server recomputes it on arrival so a value edited in the browser cannot inflate a record.

Submission completeness weights, out of 100
FieldWeight
build url25
pitch deck url20
target platforms15
genre10
completion state10
ip position10
pitch summary5
existing commitments5
Total100

A 40 with a great vertical slice beats a 100 with nothing playable. The meter is a checklist, not a judgement.